Session 13: Coding – a guessing game?

This week the Go_Girls got straight back into Scratch with a fun and challenging task. The young women were asked to create a ‘guessing game’ using the skills they had learnt last week. The little ‘sprite’, or animated character, central to the Scratch interface can be programmed to randomly choose a number between 1 and 100. It can also be programmed to ask the gamer to guess ‘higher’ or ‘lower’ depending on what number they type in, until the correct number is guessed.

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This activity provided a great opportunity to discuss some of the key programming concepts, such as loops. Scratch is proving to be a brilliant tool for bringing to life some of these abstract ideas in a tangible and enjoyable way.

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Once the games had been completed we moved on to talking about presentation skills. We all downloaded Office and started to explore PowerPoint and Word. The Go_Girls will be asked to present their final projects at the end of the programme to an audience – not an easy feat, especially for the shier members of the group. Being able to present your ideas clearly and effectively, however, is a key skill for anyone entering further education or the workplace. We are really looking forward to seeing how the young women’s public speaking abilities develop in the coming weeks.

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